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Injustice 2- DarkSeid

Final Textured render

Final Textured render

Zbrush sculpt render

Zbrush sculpt render

I was responsible for sculpting, Retopo, UVs, baking, texturing, and working with our rigging team during the skinning phase . The base mesh ( Darkseids face ,arms and base pants ) was created by an artist over at Netherrealm . I was responsible for this full gear set. Had alot of fun going through the process with this character set :)